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RPG

Found in translation: the selfless legacy of Eien Ni Hen

For those who followed the English fantranslation efforts of Japanese RPGs since the very first days, back when the idea of playing localized versions of Final Fantasy V, Tales of Phantasia, Star Ocean and Seiken Densetsu III seemed too good to be true and teams like RPGE and DeJap were like wizards inhabiting a different plane of existence, this scene was n

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RPG

The unexpected revival of Korean RPGs, between new efforts, old classics and a Dumas tribute

Unbeknownst to most outside South Korea, the ‘90s saw the rise of a number of diverse and ambitious single-player PC RPG efforts from local developers, inspired by both contemporary Japanese titles, though often not the ones one would expect, and a number of Western design traits, mixed with some unique Korean flair.

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Retro

The life and suffering of physical gaming, between preservation issues, consumer rights and collector hermeneutics

While the issues around the looming end of physical support for the videogame medium in the console space aren’t specifically related to those videogame RPGs I usually discuss on this platform, my Substack’s focus on videogame history, not to mention my own thoughts as a videogame collector and preservation enthusiast, mean this is a topic I want to address

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RPG

Found in translation: how Langrisser III was finally localized right before its 30th anniversary

Back in the early ‘90s, when tactical JRPGs were still a fairly young subgenre, Masaya and Team Career’s Langrisser franchise immediately left its mark on the Japanese audience due to its mix of unique systems involving both heroic units and regular soldiers, epic war stories with a German theme and a curious emphasis on sword worship and, last but certainly

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RPG

Nier's bittersweet anniversary and the woes of a franchise that couldn't stay niche

This past week, Yoko Taro and Square Enix’s action JRPG franchise, Nier, celebrated its 15th anniversary, and it’s safe to say the series has come a long way since the alluringly dark, experimental and yet kinda janky action JRPG Taro and Cavia released in April 2010, including its peculiar main character redesign for the Western markets (and Japanese X360 u

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RPG

Found in translation: how Beltion: Beyond Ritual went beyond its Slavic roots

So far, the Found in translation column has been devoted to English fantranslations of Japanese and Korean titles, but there are plenty of other unofficial localization efforts going on involving a variety of RPGs created in wildly different contexts, not just in terms of language but also regarding themes, art direction and local industry trends.

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