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Weeklyvania
The best games writing, weekly.
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Chants of Sennaar and an Alchemy that Liberates
How a 2023 translation puzzle game absolutely nails what it means to see the world as an alchemist

How Should Choices Be Balanced with Good Storytelling Tools?
Jon Ingold has talked about choices in games for years, and I think he's got the right angle





Alchemy Games: An Introduction to the Medievalism of Experimentation
What alchemy is, what it isn't, and acknowledging that it's everywhere

Can Visual Novels Tell Great Videogame Stories?
My favorite recent scholarly works, anendophasia, and games as an art form [100 Subscriber Class Discussion 4]

Why Don't I Teach Real Games?
On difficulty, improvement, a favorite hot take, and attempting to name every game [100 Subscriber Class Discussion III]

The Year Ends, but I'm Just Getting Started
My top stuff from the year, on hitting 100 subscribers, and growing communities

Gaming 230: The Livid Hope of Play
A few things on my mind about why our playing gives me hope

Dispatch Thoughts: Episodes 5 and 6
In which bringing work home is more powerful than a room full of superheroes



Dispatch Thoughts: Episodes 1 and 2
AdHoc (former Telltale developers) asks what it means to live with defeat


Pleasing and Practical, Volume 2: Silly Adventures Across Genres
Games with ridiculous premises are worth your time.

Medieval Manuscripts, Game Modding, and You
What the fourteenth century can tell us about videogames
