
How Should Choices Be Balanced with Good Storytelling Tools?
Jon Ingold has talked about choices in games for years, and I think he's got the right angle
Publication

Jon Ingold has talked about choices in games for years, and I think he's got the right angle






What alchemy is, what it isn't, and acknowledging that it's everywhere

My favorite recent scholarly works, anendophasia, and games as an art form [100 Subscriber Class Discussion 4]

On difficulty, improvement, a favorite hot take, and attempting to name every game [100 Subscriber Class Discussion III]

AI, student attitudes, God of War, and more [100 Subscriber Class Discussion II]

And a few more questions [100 Subscriber Class Discussion I]

My top stuff from the year, on hitting 100 subscribers, and growing communities

A few things on my mind about why our playing gives me hope

I can't think of a fun quip. Just read this, if you want. I'm tired.

In which bringing work home is more powerful than a room full of superheroes



AdHoc (former Telltale developers) asks what it means to live with defeat


Games with ridiculous premises are worth your time.

What the fourteenth century can tell us about videogames
