
How Should Choices Be Balanced with Good Storytelling Tools?
Jon Ingold has talked about choices in games for years, and I think he's got the right angle
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Jon Ingold has talked about choices in games for years, and I think he's got the right angle

In a world of AI slop, bot reviews, and misinformation, who's holding the line?


Nothing matters more than understanding and honoring your game's genre

Jokes aside, financial pressure at Square Enix means its golden goose has to refocus on keeping players rather than winning new ones.


The weekly, monthly and quarterly rhythms to lead a game studio

OR: Against Pangram scans, virtue signaling, moral cosplaying, moral panicking, witch hunts, and Substack deputizing the witch hunters.


The journey from making a game to leading a game company

What a decade of VR, cloud, blockchain, and AI failed to deliver

A Tongue-in-Cheek Grimoire of Spells, Enchantments, and Potions for the Discerning Mystical Gamer

What a publisher, investor or buyer checks when they look at your studio

The Forbidden Arts in Video Games, and How They Let You Skip the Bill [An Archetypal, Metaspiritual, Theological, Philosophical, and Ludonarrative Analysis]

The first 60 seconds in a game are the most critical experience for a player. Capturing their attention within this time is the difference between a good and bad game

Ready Check #9: The Launch Readiness Series



Running a PC or console game as an ongoing service, from the decision to the day you turn the servers off

What does and doesn't help you score a funding deal




Documented dysfunctions that our industry refuses to outgrow

What alchemy is, what it isn't, and acknowledging that it's everywhere

My favorite recent scholarly works, anendophasia, and games as an art form [100 Subscriber Class Discussion 4]


The Eldritch Economy of Worshipping Things That Hate You


The NUMMI story and what it teaches us about building teams that actually work

Hiring abroad, doing payroll, providing benefits and more




An update, a cross-post, and a promise

On difficulty, improvement, a favorite hot take, and attempting to name every game [100 Subscriber Class Discussion III]



Earnings for CD Projekt, Roblox, and Nazara tell us about where to look next




Ramadan, gaming, and why the industry keeps is slowly catching up to the biggest synchronized audience on earth

Why I work in emerging markets, and why I’m never going to stop

The Book of Enoch, Heaven’s System Failure, and the Video Games That Keep Repeating the Crime

Heaven, Hell, and the Open World in Between [An Archetypal, Metaspiritual, Theological, Historical, Literary, and Ludonarrative Analysis]


A Game & Word Review of "Kentucky Route Zero"

The first days of 2026 signal much of what's to come

Help Me Choose a Theme for Volume 6!

My top stuff from the year, on hitting 100 subscribers, and growing communities

A few things on my mind about why our playing gives me hope

Despite having criticized The Game Awards in the past, I really enjoyed the 2025 edition.

Cosmic Cycles and Archaeological Echoes in Outer Wilds [A Philosophical and Cosmological Analysis]



How the Rider-Waite-Smith Tarot Deck Changed Everything

The Mystical Powers of Balatro's Deck [A Historical, Philosophical, Metaspiritual, and Symbolic Analysis]

In which bringing work home is more powerful than a room full of superheroes

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